We already knew that this asymmetrical PvPvE multiplayer mode pits two player-controlled demons against one person playing as the Slayer himself, but today was our. Two portals, on opposite ends of each arena, allow the Slayer to warp around the playspace, helpful for flanking. Todays QuakeCon kick-off started with the nostalgic news that the original Doom games are coming to every platform under the sun, but Doom Eternal was the biggest part of Bethesdas keynote, particularly its Battlemode multiplayer. In order to hide, the Doom Slayer needs to break line-of-sight.
Demons, however, can block supplies for a limited time.ĭemons have the boon of being able to see the Slayer’s outline, even through walls. The Slayer, meanwhile, has a full arsenal of modded up weapons and equipment, and will need to glory kill and chainsaw demons to gain health and ammo. And the Pain Elemental can fly and fire down on the Slayer, and hide behind a rechargeable soul shield.Īll demons can drop hazards and summon AI demons to help in the fight against Doom Guy.
The Revenant has a jetpack, a dash and plenty o’ rockets. The Mancubus is equipped with a pair of flamethrowers and smoke bombs to help the slow-moving brute escape. Every demon is specialĮach demon has unique abilities. The demons are designed to be weaker than the Slayer, naturally, so they’ll need to team up and summon additional demons to stand a chance. The mode will include six maps and five playable demons, three of which - Revenant, Pain Elemental and Mancubus - were revealed in the video. Battlemode is a 2v1 mode that casts two players as demons teaming up against the Doom Slayer.